As the SPFBO continues and as the judges start eliminating books at speed I will be interviewing as many entrants as I can regardless of whether they progress to the next rounds. Indie authors need all the good publicity they can get and I am happy to do it. Today I interview S.D. Howarth the author of The Tryphon Odyssey.
- Hi S.D. Howarth tell us a bit about yourself and what inspired you to write?
I live in East Yorkshire with my wife, children and eternally hungry cats. I bypassed kids books at school and went into adult adventure books and military history. Since then I wanted to write, but deferred it until an enforced break from computer gaming, then looked at seriously working at it after I dinged 40. Then the learning process began.
- What appeals to you most about the fantasy genre?
The breadth and scope available to play with. You can do something close or offbeat to existing history, or go all out and do your own thing. You can keep it small and local, spread through time, or massively encompassing. Everything is there in the toolbox to play with, and if it isn’t, you can change it so it is, with and without limitation
- Tell us a little bit about your latest project and the challenges you’ve faced putting it all together?
Mt debut novel The Tryphon Odyssey is available from Amazon from May 2021, and was an entrant in SPFBO7. Worldbuilding was a mix of Civilization & Warcraft gaming inspirations, with archaeological/historical references to keep it grounded as an evolution to ‘What if’. The novel could be described as nautical fantasy in a medieval period, with a few twists due to environmental calamities. The main challenges were a lack of primary sources to the original worldbuilding, once you dig past Christian and much earlier Roman influences in historical accounts, and looking to archaeology instead – where it exists. Then the pounding and evisceration to turn the manuscript into something readable around the day job and children. The duration of that is something you don’t expect, when putting pen to paper.
- What type of characters do you like to write the most and how much of yourself do you put into them?
People who I can develop and throw into events, or what I’d like to read. Sometimes based off historical individuals – sometimes more inspirational than fiction, or someone who came out of the woodwork and is fun to play around with, particularly when in over their head.
- For any wannabe writers out there what’s the most useful thing you’ve learned?
Patience. If I can do it, anyone can, but you need to set time aside and work through the fun, the challenge and the frustrations. When time is a challenge, keep chipping away, the greatest source of stress will be yourself adding pressure.
- What writing tricks do you utilise to hit your deadlines and keep your stories on track?
What deadlines – I’m in the plebite ranks.
- Are you a plotter or a pantser (make it up as you go)?
Panster, but some structure will kick in to define key events and POV.
- What plans do you have for the future? A new series or perhaps a dip into other genres? ‘The Tryphon Odyssey’ is the first in a trilogy, with a rough draft for another couple of trilogies, ideas for a prequel origin novel and a standalone side project in The World of Sanctuary. I also have a Steampunk/Flintlock world called Crater, which morphed out of a short story ‘Halidom’ in the Blackest Spells Anthology by Mystique press which I was developing with a few short story ideas.
- With the world the way it is at the moment what sort of tales do you prefer? Ones with heroes where good triumphs over evil or ones that take a darker approach?
Either, both work for me if entertaining, or have interesting characters or concepts. Something to pique my interest would be the distraction, I’m after as dark hunour can be amusing.
- What’s better, Harry Potter, Lord of the Rings or Star Wars?
Star Wars, the RPG saved the franchise for me in the 90s when it went silly, and the recent trilogy shows what works well, and less well when you only use part of the toolkit, and swap around the tools each film. The recent series and standalone movies resonate with the RPG feel and even with the tropes, they are fun.
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Many thanks for your time & good luck with your releases.